Stuff thought out on May, 2008

Silverback review by Astheria

Wednesday, May 14th, 2008

Kyle Meyer, from Astheria, ran a very informative review on Silverback, the Mac-only usability testing software by the folks at Clearleft, currently in beta testing.

The app seems very useful, on the verge of must-have, appropriately using native Mac features to record usability testing sessions. It generates a Quicktime movie of the screen capture of the session, with a thumbnail view of the user (shot by the built-in iSight camera) and recorded ambient audio (via the build-in microphone) which can be viewed, analyzed and shared of other team members.

Please do click through to Meyer’s review, and take the opportunity to enjoy Astheria’s design, which is probably the most beautiful blog design I’ve seen in while.

Adobe Illustrator scripts are a real time saver

Monday, May 12th, 2008

In the need to round just some of a shape’s corners in Illustrator, I googled for some native way to do that. At least in CS2, as far as I can tell, that’s not an available feature.

The good thing is I discovered this nifty set of scripts which greatly streamline the burden of creating some specific, mostly mathematical operations of shapes—such as rounding only the selected anchors in a shape.

Examples of two of the scripts

Ironically, Round Any Corner, the one script I needed, doesn’t work 100% percent of the time (sometimes it misses on or two anchors, and you have to reapply it to only those anchors). But Metaball works like a charm, and Reverse is a native feature to CorelDRAW (long abandoned) which I’ve always missed in Illustrator.

Installation is a breeze and there’s no mystery in using the scripts: throw them in the /Presets/Scripts folder in the Illustrator install path, open the software, select the paths or individual anchors and use them. Well worth the download.

The author is some generous Japanese person who I couldn’t identify, because the rest of the site is in Japanese.

‘Squeeze me’ - Kraak & Smaak

Friday, May 9th, 2008

Very interesting video for Dutch band Kraak & Smaak’s Squeeze Me.

It’s amazing to see that the folks at Pool Productions didn’t settle in executing the whole flip book concept really well: they dove deeper into it, forcing the boundaries established between reality and the book contents in interesting ways. And the song is pretty good too!

Lots of book covers

Wednesday, May 7th, 2008

When reading this somewhat average post from Smashing Magazine (average when compared to the excellent quality of the stuff they usually provide: I think their game lies in web design resources), I sure didn’t expect to end up finding a link to book cover paradise. 6,179 book covers posted so far.

No covers, just spines here!

This reminded me of the Most Coveted Covers Forum newsletter from Readerville to which I have subscribed for a few years. It’s been a bit slow lately, but it’s a good service, with insightful reviews from passionate analysts.

And as a bonus, a share a link to Book Covers, a site dedicated entirely to this subject, which sports a nice feature on John Gall, a long time favorite of mine.

It’s funny to look back just a couple of years and realize that, when graduating from college, I was pretty sure I’d specialize in designing books and book covers, only to find out a few months later that I’d be designing and developing user interfaces—and now actually sure this is what I really want to do for a living. Life is full of twists!

.htaccess Basic HTTP Authentication in Windows

Wednesday, May 7th, 2008

Once again, writing as a personal note, and hopefully as something that could end up being helpful for others.

I struggled quite a bit a few days ago trying to setup simple HTTP authentication (.htaccess + .htpasswd) in my development machine at work (Windows XP). I just wouldn’t work the same pair of files that worked successfully in the remote testing server (Linux) resulted in failed authentications when in my dev machine.

After a lot of research, I discovered the cause: .htpasswd passwords should not be encrypted under Windows! It took some time to find out about this, specially considering every single example of simple HTTP authentication I could find was scoped to Linux (including the many .htaccess generators out there).

In short, the lesson is:

when using .htpasswd files under Windows,leave the password as plain text.

So, for example, to protect a given cave directory with user name alibaba and password opensesame, you’d have an .htaccess in the parent directory such as

AuthType Basic
AuthName "Cave"
AuthUserFile /path/to/password/.htpasswd
Require valid-user

with the corresponding .htpasswd file in /path/to/password/ (remember this path is relative to the root of the volume where Apache is running from)

alibaba:opensesame

while in Linux, the .htpasswd file would read

alibaba:b3xT.a9Xe7LsM

I hope this helps someone!

Festo AirJelly

Tuesday, May 6th, 2008

Beautiful!

The AirJelly is, quite simply, a jellyfish that floats through the air. It’s a concept project by Festo, a German manufacturer of motion control and automation systems.

There’s no information in English so far, but from the whitepaper in German I managed to get that it’s 1.35 m (4.43 ft) in diameter and 2.2 m (7.2 ft) high, while weighting a mere 1.3 kg (2.86 lbs). It must be quite a sight.

Optimal web page layout width

Monday, May 5th, 2008

The 960 Grid System CSS framework website, offers a nice explanation on why using a 960-pixel page width:

All modern monitors support at least 1024 × 768 pixel resolution.
960 is divisible by 2, 3, 4, 5, 6, 8, 10, 12, 15, 16, 20, 24, 30, 32, 40, 48, 60, 64, 80, 96, 120, 160, 192, 240, 320 and 480.
This makes it a highly flexible base number to work with.

I’ve been designing web pages with a default width of 955 pixels for a long time, and I always had a hard time dividing the width in useful modules, since this number isn’t a joy to play with.

Perhaps this might be obvious to some, but struck me as a very useful tip.

Never limit your income (or how to avoid the hourly rate)

Friday, May 2nd, 2008

I have been thinking and discussing with friends for quite some time on how design (and specially visual design) is mostly an income-limited activity (e.g. your income is directly proportional to the time you spend working). I found via 32Signals’ SvN this post by Derek Silvers that explains the notion more in depth.

The article is focused towards the music business, as it is the main subject of that blog, but it can certainly give some insights to the design crowd. Of course that, differently from the hands-on massage example Derek suggests, designers can have a variable income-to-time ration, depending on a series of variants such as briefing clarity, collaboration with clients and co-workers and, we have to admit, inspiration.

37Signals themselves remodeled their business model to accommodate the kind of ‘while you sleep‘ earnings that Silvers talks about, but that did so by becoming a software company with design DNA. Not every web design firm can do that, nonetheless graphic design shops that have nothing to do with software development.

And this it the notion that I have been so interested in: how can a designer/small firm create a framework for continuous earnings from the same effort? So far I have only considered these three options:

Writing a design blog and putting up ads

This can, in the long run, amount to some good money, but is somewhat unstable, requires quite some time to build up and is in fact something outside the core activity of design, since it depends on the person’s skills as a writer.

And I’m dismayed by how designers frequently can’t write squat, even about their day-to-day activity. (Not that I am any good at it.)

Selling your pieces

Perhaps someone else can enjoy that neat poster your created just for yourself, or you may like to exercise your own personal style in ‘clientless’ compositions. Printing these out in some very high quality process can turn them into very marketable products and work as either decoration or art.

I have seen also t-shirts as very nice media for this kind of work, as Brazil had quite a boom of t-shirt designers in recent years (Camiseteria being a very popular spot).

On top of that, the visual thinking skill set often comes with some manual ability as a bonus. It’s not rare to find designers that can actually build stuff they design. This can mean painting, sculpting or any other way of bringing to reality something from your imagination.

These can be sold in some traditional way or maybe in websites such as Etsy, which seems to do a very nice job (they have cool visualization options, though only a few are actually useful).

Design something reusable and earn royalties

There’s a big market out there to reusable design bits, such as generic illustrations, symbols or templates. These can be quite offensive to some designers—design work should be specific for a given purpose, not some one-size-fits-all solution—but can probably become quite a profit source. Because you’d be actually multiplying the income from something you would have worked on only once.

There’s a huge number of websites where to sell this kind of work, the first that comes to mind being Deviant Art.

Summing up

These can be some nice alternatives, but I’m not satisfied with these so far, and hope I can come up with some more ways of repeatable ways to ear money ‘while you sleep’.